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Sessions 83–87: grow Array/Map/String/Test ergonomics; delimiter-balanced and juxta :tt macros plus $t:type fragments; expression-level $(…),* in templates; selfhost slice lits; riscv64/aarch64 cross smoke helper and freestanding docs. Null-safe CBE type names and String_StartsWith.
220 lines
6.4 KiB
Plaintext
220 lines
6.4 KiB
Plaintext
module Std::Array {
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extern func bux_alloc(size: uint) -> *void;
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extern func bux_realloc(ptr: *void, size: uint) -> *void;
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extern func bux_free(ptr: *void);
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extern func bux_bounds_check(index: uint, len: uint);
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/// Growable contiguous buffer of `T` (len + capacity).
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struct Array<T> {
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data: *T,
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len: uint,
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cap: uint,
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}
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/// Create an empty array with the given initial capacity.
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func Array_New<T>(cap: uint) -> Array<T> {
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let data = bux_alloc(cap * sizeof(T)) as *T;
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return Array<T> { data: data, len: 0, cap: cap };
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}
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/// Append `value`, growing capacity if needed.
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func Array_Push<T>(self: *Array<T>, value: T) {
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if self.len >= self.cap {
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self.cap = self.cap * 2;
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self.data = bux_realloc(self.data as *void, self.cap * sizeof(T)) as *T;
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}
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self.data[self.len] = value;
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self.len = self.len + 1;
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}
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/// Element at `index` (bounds-checked unless `@[Release]`).
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func Array_Get<T>(self: *Array<T>, index: uint) -> T {
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bux_bounds_check(index, self.len);
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return self.data[index];
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}
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/// Write `value` at `index` (bounds-checked unless `@[Release]`).
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func Array_Set<T>(self: *Array<T>, index: uint, value: T) {
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bux_bounds_check(index, self.len);
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self.data[index] = value;
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}
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/// Number of live elements.
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func Array_Len<T>(self: *Array<T>) -> uint {
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return self.len;
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}
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/// Free the backing buffer and reset length/capacity to zero.
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func Array_Free<T>(self: *Array<T>) {
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bux_free(self.data as *void);
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self.data = null as *T;
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self.len = 0;
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self.cap = 0;
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}
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/// Drop trait entry — same as `Array_Free`.
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func Array_Drop<T>(self: *Array<T>) {
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Array_Free<T>(self);
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}
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func Array_operator_index_get<T>(self: *Array<T>, idx: uint) -> T {
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return Array_Get<T>(self, idx);
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}
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func Array_operator_index_set<T>(self: *Array<T>, idx: uint, value: T) {
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Array_Set<T>(self, idx, value);
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}
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/// True if the array has no elements.
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func Array_IsEmpty<T>(self: *Array<T>) -> bool {
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return self.len == 0;
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}
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/// Current capacity (not length).
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func Array_Cap<T>(self: *Array<T>) -> uint {
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return self.cap;
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}
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/// Drop length to zero; keeps allocated capacity.
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func Array_Clear<T>(self: *Array<T>) {
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self.len = 0;
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}
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/// Ensure capacity is at least `minCap` (does not shrink).
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func Array_Reserve<T>(self: *Array<T>, minCap: uint) {
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if minCap <= self.cap {
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return;
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}
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self.cap = minCap;
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self.data = bux_realloc(self.data as *void, self.cap * sizeof(T)) as *T;
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}
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/// First element (bounds-checked if empty).
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func Array_First<T>(self: *Array<T>) -> T {
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return Array_Get<T>(self, 0);
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}
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/// Last element (bounds-checked if empty).
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func Array_Last<T>(self: *Array<T>) -> T {
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return Array_Get<T>(self, self.len - 1);
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}
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/// Remove and return the last element (bounds-checked if empty).
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func Array_Pop<T>(self: *Array<T>) -> T {
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bux_bounds_check(0, self.len);
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self.len = self.len - 1;
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return self.data[self.len];
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}
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/// Linear search: true if `value` is present (uses `==`).
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func Array_Contains<T>(self: *Array<T>, value: T) -> bool {
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var i: uint = 0;
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while i < self.len {
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if self.data[i] == value {
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return true;
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}
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i = i + 1;
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}
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return false;
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}
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/// Index of first equal element, or `-1` if not found.
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func Array_IndexOf<T>(self: *Array<T>, value: T) -> int {
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var i: uint = 0;
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while i < self.len {
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if self.data[i] == value {
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return i as int;
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}
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i = i + 1;
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}
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return -1;
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}
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/// Append all elements of `other` onto `self`.
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func Array_Extend<T>(self: *Array<T>, other: *Array<T>) {
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var i: uint = 0;
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while i < other.len {
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Array_Push<T>(self, other.data[i]);
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i = i + 1;
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}
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}
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/// Remove element at `index`, shifting later elements left. Returns the removed value.
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func Array_RemoveAt<T>(self: *Array<T>, index: uint) -> T {
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bux_bounds_check(index, self.len);
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let val: T = self.data[index];
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var i: uint = index;
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while i + 1 < self.len {
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self.data[i] = self.data[i + 1];
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i = i + 1;
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}
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self.len = self.len - 1;
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return val;
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}
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/// Insert `value` at `index` (`0..=len`), shifting later elements right.
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func Array_Insert<T>(self: *Array<T>, index: uint, value: T) {
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// allow index == len (append); panic if index > len
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bux_bounds_check(index, self.len + 1);
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if self.len >= self.cap {
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var newCap: uint = self.cap * 2;
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if newCap == 0 {
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newCap = 4;
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}
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self.cap = newCap;
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self.data = bux_realloc(self.data as *void, self.cap * sizeof(T)) as *T;
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}
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var i: uint = self.len;
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while i > index {
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self.data[i] = self.data[i - 1];
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i = i - 1;
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}
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self.data[index] = value;
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self.len = self.len + 1;
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}
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/// O(1) remove: swap `index` with last, then pop. Does not preserve order.
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func Array_SwapRemove<T>(self: *Array<T>, index: uint) -> T {
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bux_bounds_check(index, self.len);
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let val: T = self.data[index];
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self.len = self.len - 1;
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if index < self.len {
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self.data[index] = self.data[self.len];
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}
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return val;
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}
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/// Shallow clone: new buffer, elements copied by value.
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func Array_Clone<T>(self: *Array<T>) -> Array<T> {
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var cap: uint = self.len;
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if cap == 0 {
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cap = 1;
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}
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var out: Array<T> = Array_New<T>(cap);
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var i: uint = 0;
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while i < self.len {
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Array_Push<T>(&out, self.data[i]);
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i = i + 1;
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}
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return out;
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}
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/// Reverse elements in place.
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func Array_Reverse<T>(self: *Array<T>) {
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if self.len < 2 {
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return;
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}
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var i: uint = 0;
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var j: uint = self.len - 1;
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while i < j {
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let tmp: T = self.data[i];
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self.data[i] = self.data[j];
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self.data[j] = tmp;
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i = i + 1;
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j = j - 1;
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}
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}
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}
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