74117595d2e24597b332273b77de8f152361d1bb
Runtime (stdlib/runtime.c):
- bux_list_dir() — directory listing with extension filter
- bux_run_cc() — invoke C compiler on generated C code
- bux_mkdir_if_needed() — create build directory
- bux_dir_exists() — check if directory exists
- Removed duplicate bux_path_join
Parser (src_bux/parser.bux):
- Module parsing with braces: module X { ... }
- else-if parsing: wraps inner if in synthetic Block
- Infinite-loop safeguards in module body and struct body parsing
Lexer (src_bux/lexer.bux):
- lexPeek: mask with & 255 to handle UTF-8 signed char bytes
CLI (src_bux/cli.bux):
- Cli_BuildProject(): multi-file build from src/ directory
- Lists .bux files, parses each, merges declarations inline
- Runs sema + HIR + C codegen on merged module
- Invokes C compiler to produce binary
- New extern declarations: bux_file_exists, bux_dir_exists, bux_path_join,
bux_mkdir_if_needed, bux_run_cc, bux_list_dir
- FileExists(), DirExists() wrapper functions
- "project" command dispatch
Known issue: else-if chain not fully emitted by buxc2 C backend
(lexSkipWhitespace missing comment handling in generated C).
All 18 examples pass, all unit tests pass.
Bux Programming Language
Status: Bootstrap phase — compiler written in Nim, targeting self-hosting.
Bux is a fast, compiled, strongly-typed systems programming language inspired by Rux. The long-term goal is a self-hosted compiler with a minimal runtime, native x86-64 backend, and modern tooling.
Bux improves on Rux with a richer standard library (Map, String), modern error handling (Result, Option, and the ? operator), and a portable C transpiler backend that runs on Linux, macOS, and Windows.
Quick Start
# Build the bootstrap compiler (Nim)
make build
# Create a new project
bux new hello
cd hello
# Build and run
bux run
Syntax Preview
Hello World
import Std::Io::PrintLine;
func Main() -> int {
PrintLine("Hello, Bux!");
return 0;
}
Error Handling with ?
enum Result {
Ok(int),
Err(String)
}
func Divide(a: int, b: int) -> Result {
if b == 0 {
return Result_NewErr("division by zero");
}
return Result_NewOk(a / b);
}
func Compute() -> Result {
let x: int = Divide(10, 2)?; // auto-propagates Err
let y: int = Divide(x, 5)?;
return Result_NewOk(y);
}
Structs and Methods
struct Rectangle {
width: int;
height: int;
}
extend Rectangle {
func Area(self: Rectangle) -> int {
return self.width * self.height;
}
}
func Main() -> int {
let rect: Rectangle = Rectangle { width: 10, height: 5 };
PrintInt(rect.Area());
return 0;
}
Generics
func Max<T>(a: T, b: T) -> T {
if a > b {
return a;
}
return b;
}
func Main() -> int {
let m: int = Max<int>(10, 20);
PrintInt(m);
return 0;
}
Hash Map
import Std::Map::{Map, Map_New, Map_Set, Map_Get};
func Main() -> int {
let m: Map = Map_New(16);
Map_Set(&m, "answer", 42);
PrintInt(Map_Get(&m, "answer"));
return 0;
}
Features
| Feature | Status |
|---|---|
| Types | Primitives, pointers, slices, tuples, structs, enums, unions |
| Generics | Generic functions (monomorphization) |
| Algebraic Enums | Enums with data (Result, Option) |
| Pattern Matching | match with guards |
| Methods | extend blocks for struct methods |
| Interfaces | interface + extend for trait-like behavior |
| Error Handling | Result<T,E>, Option<T>, and the ? operator |
| Standard Library | Io, Array, String, Map |
| Backend | C transpiler (bootstrap) |
| Tooling | bux new, bux build, bux run, bux check |
Project Structure
bux/
├── src/ # Bootstrap compiler (Nim)
├── stdlib/ # Standard library (.bux + .c runtime)
├── examples/ # Example programs
├── tests/ # Unit tests (Nim)
├── docs/ # Documentation
├── README.md
├── PLAN.md # Roadmap to self-hosting
└── Makefile
Build & Test
# Build compiler
make build
# Run all tests
make test
# Run example programs
make test-examples
# Clean build artifacts
make clean
Documentation
docs/LanguageRef.md— Language referencedocs/Stdlib.md— Standard library documentationdocs/BuildAndTest.md— Build and test guidePLAN.md— Roadmap to self-hosting
License
MIT
Languages
C
74.6%
Nim
23.4%
HTML
1.2%
Makefile
0.3%
Go
0.3%