Files
bux-lang/docs/LanguageRef.md
T
dimgigov 21f8b2e85a feat: async/await/spawn + fix else-if lowering bug
Self-hosted compiler (buxc2):
- Add async/await/spawn tokens, parsing, HIR, lowering, C emission
- Fix pointer type emission (*T -> T*) in C backend
- Fix sizeof(Type) parsing with parentheses
- Fix import ::{...} infinite loop guard
- Fix int64 emission by avoiding else-if chain workaround
- Add debug-free cli and hir_lower

Bootstrap compiler (Nim):
- Fix critical else-if lowering bug in hir_lower.nim:
  when both elseIfs and else block exist, elseIfs were dropped
  causing all else-if chains to collapse to if+else only

Runtime:
- Fix bux_async_await memory corruption (don't free in run)
- Add bux_remove_from_ready for safe cleanup
- Fix forward declaration and deduplicate bux_now_ms

Docs & examples:
- Update async.bux example with proper int64 params
- Update README, LanguageRef, Stdlib, PLAN for async features
- Mark Phase 7.10 bootstrap loop as completed

All 27 examples pass. buxc2 check/build work on all examples.
2026-06-01 02:57:46 +03:00

591 lines
10 KiB
Markdown

# Bux Language Reference
This document describes the Bux programming language as implemented by the bootstrap compiler.
---
## Table of Contents
1. [Lexical Structure](#lexical-structure)
2. [Types](#types)
3. [Variables](#variables)
4. [Functions](#functions)
5. [Control Flow](#control-flow)
6. [Structs](#structs)
7. [Enums](#enums)
8. [Pattern Matching](#pattern-matching)
9. [Methods and Interfaces](#methods-and-interfaces)
10. [Generics](#generics)
11. [Error Handling](#error-handling)
12. [Modules and Imports](#modules-and-imports)
13. [Async/Await](#asyncawait)
14. [Operators](#operators)
---
## Lexical Structure
### Comments
```bux
// Single-line comment
/*
Multi-line comment
/* Nested comments are supported */
*/
```
### Identifiers
Identifiers start with a letter or underscore, followed by letters, digits, or underscores.
### Keywords
```
func, let, var, const, type, struct, enum, union, interface, extend
module, import, pub, extern, if, else, while, do, loop, for, in
break, continue, return, match, as, is, null, self, super, sizeof
async, await, spawn
```
### String Literals
```bux
"Hello" // String (UTF-8)
c8"Hello" // *char8 (C string)
c16"Hello" // *char16
c32"Hello" // *char32
```
### Number Literals
```bux
42 // int
3.14 // float64
0x2A // hex
0o52 // octal
0b101010 // binary
32i8 // int8 literal
1000u64 // uint64 literal
```
---
## Types
### Primitive Types
| Type | Description |
|------|-------------|
| `int8`, `int16`, `int32`, `int64`, `int` | Signed integers |
| `uint8`, `uint16`, `uint32`, `uint64`, `uint` | Unsigned integers |
| `float32`, `float64` | Floating-point |
| `bool`, `bool8`, `bool16`, `bool32` | Booleans |
| `char8`, `char16`, `char32` | Characters |
| `String` | C-compatible string (`const char*`) |
### Composite Types
```bux
*T // Pointer to T
T[] // Slice (unsized)
T[N] // Fixed-size array
(T1, T2, T3) // Tuple
func(T1) -> T2 // Function type
```
### Structs
```bux
struct Point {
x: int;
y: int;
}
```
### Enums
```bux
enum Color {
Red,
Green,
Blue
}
// Algebraic enum (tagged union)
enum Result {
Ok(int),
Err(String)
}
```
### Unions
```bux
union Bits {
asByte: uint8;
asInt: int32;
}
```
---
## Variables
```bux
let x: int = 42; // Immutable
var y: int = 10; // Mutable
y = 20; // OK
const MAX: int = 100; // Compile-time constant
```
---
## Functions
```bux
func Add(a: int, b: int) -> int {
return a + b;
}
// Extern C function
extern func printf(fmt: *char8, ...);
// Generic function
func Min<T>(a: T, b: T) -> T {
if a < b {
return a;
}
return b;
}
```
---
## Control Flow
### If / Else
```bux
if x > 0 {
PrintLine("positive");
} else if x < 0 {
PrintLine("negative");
} else {
PrintLine("zero");
}
```
### Loops
```bux
while i < 10 {
i = i + 1;
}
do {
i = i + 1;
} while i < 10;
loop {
// Infinite loop
break;
}
for i in 0..10 {
// Range 0 to 9 (exclusive)
}
for i in 0..=10 {
// Range 0 to 10 (inclusive)
}
```
### Break / Continue with Labels
```bux
outer: loop {
loop {
break outer;
}
}
```
---
## Structs
```bux
struct Rectangle {
width: int;
height: int;
}
func Main() -> int {
let rect: Rectangle = Rectangle { width: 10, height: 5 };
PrintInt(rect.width);
return 0;
}
```
---
## Enums
### Simple Enums
```bux
enum Color { Red, Green, Blue }
let c: Color = Color::Red;
if c == Color::Red {
PrintLine("red");
}
```
### Algebraic Enums
```bux
enum Result {
Ok(int),
Err(String)
}
func Main() -> int {
let r: Result = Result { tag: Result_Ok };
r.data.Ok_0 = 42;
if r.tag == Result_Ok {
PrintInt(r.data.Ok_0);
}
return 0;
}
```
---
## Pattern Matching
```bux
match opt {
Option::Some(value) => PrintInt(value),
Option::None => PrintLine("none")
}
```
Supported patterns:
- Wildcard: `_`
- Literal: `42`, `"hello"`, `true`
- Identifier: `name`
- Range: `1..9`, `1..=9`
- Enum destructuring: `Shape::Circle(r)`
- Struct destructuring: `Point { x: 0, y: 0 }`
- Tuple: `(a, b, c)`
- Guard: `t if t < 0`
---
## Methods and Interfaces
```bux
struct Rectangle {
width: int;
height: int;
}
interface Drawable {
func Draw(self: Rectangle);
}
extend Rectangle for Drawable {
func Draw(self: Rectangle) {
PrintLine("Drawing rectangle");
}
}
// Or extend with standalone methods
extend Rectangle {
func Area(self: Rectangle) -> int {
return self.width * self.height;
}
}
```
---
## Generics
### Generic Functions
Generic functions are monomorphized at compile time. Type parameters can be specified explicitly or inferred from arguments:
```bux
func Max<T>(a: T, b: T) -> T {
if a > b { return a; }
return b;
}
func Main() -> int {
// Explicit type args
let m1: int = Max<int>(10, 20);
// Type inference — T inferred as int from arguments
let m2: int = Max(10, 20);
return 0;
}
```
### Generic Structs
```bux
struct Box<T> {
value: T,
}
// Use extend Type<T> for methods on generic structs
extend Box<T> {
func Get(self: *Box<T>) -> T {
return self.value;
}
func Set(self: *Box<T>, value: T) {
self.value = value;
}
}
func Main() -> int {
let b: Box<int> = Box<int> { value: 42 };
PrintInt(b.Get()); // 42
b.Set(100);
PrintInt(b.Get()); // 100
return 0;
}
```
> **Note:** `extend Type<T>` syntax requires type parameters on the impl block. The compiler propagates them to each method automatically.
---
## Gradual Ownership (Phase 8.2) ✅ Implemented
Bux introduces **gradual ownership** — opt-in borrow checking. By default, Bux is permissive like C. With `@[Checked]`, the borrow checker enforces memory safety rules.
### Syntax
```bux
// Default: permissive mode (like C/Nim) — raw pointers, no checks
func QuickSort(arr: *int, len: int) {
for i in 0..len {
arr[i] = arr[i] * 2;
}
}
// Opt-in: @[Checked] enables borrow checking
@[Checked]
func Scale(val: &mut int) {
*val = *val * 2; // OK: &mut T allows mutation
}
@[Checked]
func Read(val: &int) -> int {
return *val; // OK: &T allows reading
}
@[Checked]
func BadWrite(val: &int) {
*val = 42; // ERROR: cannot write through shared reference '&T'
}
```
### Reference types
| Type | Syntax | Description |
|------|--------|-------------|
| Raw pointer | `*T` | C-style pointer, no checks |
| Shared ref | `&T` | Borrowed reference (read-only in checked functions) |
| Mutable ref | `&mut T` | Exclusive mutable borrow (allows mutation) |
| Owned | `own T` | Ownership transfer (syntax parsed, not yet enforced) |
### Rules in @[Checked] functions
- `&T` cannot be used to mutate data (compile-time error)
- `&mut T` allows mutation
- `*T` pointers are unrestricted (escape hatch)
- `&mut T` coerces to `&T` and `*T`
---
## Compile-Time Function Execution (CTFE) ✅ Implemented
`const func` functions are evaluated at compile time. Their results can be used in type sizes, array lengths, or other constant contexts.
```bux
const func Factorial(n: int) -> int {
if n <= 1 {
return 1;
}
return n * Factorial(n - 1);
}
const TABLE_SIZE = Factorial(10); // 3628800 — computed at compile time
func Main() -> int {
let arr: [TABLE_SIZE]int; // Array size from compile-time value
return 0;
}
```
### Supported in CTFE
- Integer, boolean, and string literals
- Arithmetic (`+`, `-`, `*`, `/`, `%`)
- Comparisons and logical operators
- `if` / `else` with constant conditions
- Calls to other `const func` functions (including recursion)
### Limitations
- No `while` / `for` loops (use recursion)
- No `mut` references or heap allocation
- No non-const function calls
---
## Error Handling
### Result and Option Types
```bux
enum Result {
Ok(int),
Err(String)
}
enum Option {
Some(int),
None
}
```
### The `?` Operator
The `?` operator automatically propagates errors:
```bux
func Divide(a: int, b: int) -> Result {
if b == 0 {
return Result_NewErr("division by zero");
}
return Result_NewOk(a / b);
}
func Compute() -> Result {
let x: int = Divide(10, 2)?; // If Err, returns immediately
let y: int = Divide(x, 5)?;
return Result_NewOk(y);
}
```
`?` can be used on `Result` and `Option` types in any expression context.
---
## Modules and Imports
```bux
// Single import
import Std::Io::PrintLine;
// Multiple imports
import Std::Io::{PrintLine, PrintInt};
// Wildcard import
import Std::Io::*;
// Module declaration
module MyModule;
pub func PublicFunc() -> int {
return 42;
}
func PrivateFunc() -> int {
return 0;
}
```
---
## Async/Await
Bux supports stackful coroutines via `async`/`await` with a round-robin scheduler.
### Declaring Async Functions
```bux
async func Compute() -> int {
PrintLine("step 1");
bux_async_yield();
PrintLine("step 2");
return 42;
}
```
### Spawning Tasks
```bux
let handle = spawn Compute();
```
### Awaiting Results
```bux
let result: int = handle.await as int;
```
### Full Example
```bux
import Std::Io::{PrintLine, PrintInt};
async func Compute() -> int {
PrintLine("Compute: start");
bux_async_yield();
PrintLine("Compute: done");
return 42;
}
func Main() -> int {
let h = spawn Compute();
let r: int = h.await as int;
PrintInt(r);
return 0;
}
```
### Runtime Functions
| Function | Description |
|----------|-------------|
| `bux_async_yield()` | Yield control to the scheduler |
| `bux_async_spawn(fn)` | Create a new coroutine from a function |
| `bux_async_await(handle)` | Block until coroutine completes, return result |
| `bux_async_run()` | Run the scheduler (called implicitly from main) |
| `bux_async_sleep(ms)` | Sleep for `ms` milliseconds (non-blocking) |
| `bux_async_return(value, size)` | Copy return value into task result buffer |
---
## Operators
### Arithmetic
`+`, `-`, `*`, `/`, `%`, `**` (power)
### Comparison
`==`, `!=`, `<`, `<=`, `>`, `>=`
### Logical
`&&`, `||`, `!`
### Bitwise
`&`, `|`, `^`, `~`, `<<`, `>>`
### Assignment
`=`, `+=`, `-=`, `*=`, `/=`, `%=`, `&=`, `|=`, `^=`, `<<=`, `>>=`
### Other
- `as` — Cast: `expr as Type`
- `is` — Type test: `expr is Type`
- `?` — Try / error propagation: `expr?`
- `&` — Address-of: `&var`
- `*` — Dereference: `*ptr`
- `::` — Path separator: `Module::Name`
- `..` — Range (exclusive): `0..10`
- `..=` — Range (inclusive): `0..=10`
- `sizeof` — Size of type: `sizeof(Type)`