Files
bux-lang/src_bux/hir.bux
T
dimgigov 0c1f230286 selfhost: C backend becomes primary backend; QBE path removed from CLI
Major changes:
- Cli_BuildProject now uses CBackend_Generate instead of QBE SSA generation
- Replaced QBE invocation (vendor/qbe/qbe) with direct cc compilation
- Cli_Build (single-file) now compiles C output with cc including runtime.c/io.c
- Added import-based stdlib merging: only imported Std::* modules are merged,
  eliminating unused generic code from Array/Map/Set/Channel in simple programs

C backend fixes:
- Fixed struct typedef redefinition: struct definitions now use 'struct Name {}'
  instead of 'typedef struct {} Name' to avoid conflicting with forward typedefs
- Added enum support: HirEnum struct, enum emission in C backend, variant
  constants emitted as #define Name_Value
- Added char8 typedef
- Skip generic structs/functions (T/K/V type parameters) in C emission

Sema fixes:
- Fixed Sema_IsNumeric: now correctly recognizes uint, float32, float64
- Fixed return type check: allow pointer compatibility (String <-> *T)

Tested: hello, fibonacci, factorial, enums examples build and run via buxc2
2026-06-05 14:42:18 +03:00

218 lines
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// hir.bux — HIR (High-level Intermediate Representation) node types
module Hir {
// HIR node kinds
const hLit: int = 0;
const hVar: int = 1;
const hSelf: int = 2;
const hUnary: int = 3;
const hBinary: int = 4;
const hAssign: int = 5;
const hIf: int = 6;
const hWhile: int = 7;
const hLoop: int = 8;
const hBreak: int = 9;
const hContinue: int = 10;
const hReturn: int = 11;
const hAlloca: int = 12;
const hLoad: int = 13;
const hStore: int = 14;
const hFieldPtr: int = 15;
const hArrowField: int = 16;
const hIndexPtr: int = 17;
const hCall: int = 18;
const hCallIndirect: int = 19;
const hCast: int = 20;
const hIs: int = 21;
const hSizeOf: int = 22;
const hBlock: int = 23;
const hStructInit: int = 24;
const hSliceInit: int = 25;
const hRange: int = 26;
const hTupleInit: int = 27;
const hMatch: int = 28;
const hSpawn: int = 29;
const hAwait: int = 30;
// ---------------------------------------------------------------------------
// HirNode — unified struct with tagged union pattern
// ---------------------------------------------------------------------------
struct HirNode {
kind: int;
line: uint32;
column: uint32;
typeKind: int;
typeName: String;
// Common fields (used by multiple kinds)
strValue: String; // var name; callee name; field name; label
intValue: int; // token kind (for lit; unary op; binary op)
boolValue: bool; // range inclusive; isScope
// Child nodes (up to 3)
child1: *HirNode; // left/operand/condition/base
child2: *HirNode; // right/value/then/body
child3: *HirNode; // else/third
// Extra data pointer (for children arrays, field lists, etc.)
extraData: *void;
extraCount: int;
}
// ---------------------------------------------------------------------------
// HirFunc
// ---------------------------------------------------------------------------
struct HirParam {
name: String;
typeKind: int;
typeName: String;
}
struct HirFunc {
name: String;
paramCount: int;
param0: HirParam;
param1: HirParam;
param2: HirParam;
param3: HirParam;
param4: HirParam;
param5: HirParam;
retTypeKind: int;
retTypeName: String;
body: *HirNode;
isPublic: bool;
}
// ---------------------------------------------------------------------------
// HirEnumVariant
// ---------------------------------------------------------------------------
struct HirEnumVariant {
name: String;
fieldCount: int;
fieldType0: int;
fieldName0: String;
fieldType1: int;
fieldName1: String;
}
// ---------------------------------------------------------------------------
// HirModule
// ---------------------------------------------------------------------------
struct HirStructField {
name: String;
typeName: String;
}
struct HirStruct {
name: String;
fieldCount: int;
fields: *HirStructField;
}
struct HirConst {
name: String;
value: int;
}
struct HirEnum {
name: String;
}
struct HirModule {
funcCount: int;
funcs: *HirFunc;
externCount: int;
externFuncs: *HirFunc;
structCount: int;
structs: *HirStruct;
enumCount: int;
enums: *HirEnum;
constCount: int;
consts: *HirConst;
}
// ---------------------------------------------------------------------------
// Constructor helpers
// ---------------------------------------------------------------------------
func Hir_MakeNode(kind: int, line: uint32, column: uint32) -> HirNode {
return HirNode { kind: kind, line: line, column: column,
typeKind: 0, typeName: "",
strValue: "", intValue: 0, boolValue: false,
child1: null as *HirNode, child2: null as *HirNode, child3: null as *HirNode,
extraData: null as *void, extraCount: 0 };
}
func Hir_MakeLit(tokKind: int, tokText: String, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hLit, line, col);
n.intValue = tokKind;
n.strValue = tokText;
return n;
}
func Hir_MakeVar(name: String, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hVar, line, col);
n.strValue = name;
return n;
}
func Hir_MakeBinary(op: int, left: *HirNode, right: *HirNode, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hBinary, line, col);
n.intValue = op;
n.child1 = left;
n.child2 = right;
return n;
}
func Hir_MakeCall(callee: String, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hCall, line, col);
n.strValue = callee;
return n;
}
func Hir_MakeReturn(value: *HirNode, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hReturn, line, col);
n.child1 = value;
return n;
}
func Hir_MakeBlock(line: uint32, col: uint32) -> HirNode {
return Hir_MakeNode(hBlock, line, col);
}
func Hir_MakeIf(cond: *HirNode, thenBody: *HirNode, elseBody: *HirNode, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hIf, line, col);
n.child1 = cond;
n.child2 = thenBody;
n.child3 = elseBody;
return n;
}
func Hir_MakeWhile(cond: *HirNode, body: *HirNode, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hWhile, line, col);
n.child1 = cond;
n.child2 = body;
return n;
}
func Hir_MakeAlloca(name: String, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hAlloca, line, col);
n.strValue = name;
return n;
}
func Hir_MakeLoad(ptr: *HirNode, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hLoad, line, col);
n.child1 = ptr;
return n;
}
func Hir_MakeStore(ptr: *HirNode, value: *HirNode, line: uint32, col: uint32) -> HirNode {
var n: HirNode = Hir_MakeNode(hStore, line, col);
n.child1 = ptr;
n.child2 = value;
return n;
}
}