- Add tkNewLine skipping in bootstrap parser parsePrimary, parseUnary, parsePostfix - Fix nexus: req.String_Len(path) -> String_Len(req.path) - Fix nexus: bux_sb_append_char with char literal -> bux_sb_append with string
Nexus
High-performance, multi-threaded HTTP/1.1, HTTP/2 & WebSocket server — built with the Bux programming language.
Nexus is a from-scratch web server that demonstrates Bux's systems-programming capabilities: raw TCP sockets, pthread-based concurrency, manual memory management, and zero-dependency C ABI interop — all from a clean, modern syntax.
Features
| Area | What's Implemented |
|---|---|
| HTTP/1.1 | Full request parsing (method, path, headers, body), response building with status codes, content negotiation |
| Multi-threaded | Configurable worker pool using the multi-accept pattern — each worker calls accept() directly on the shared listen socket |
| HTTP/2 | Connection preface detection (PRI * HTTP/2.0), upgrade-aware routing |
| WebSocket | RFC 6455 upgrade handshake detection, Sec-WebSocket-Key extraction |
| Static files | Serves from public/ with MIME-type detection for 20+ file types, directory-traversal protection |
| JSON API | Built-in /api/health and /api/info endpoints |
| Logging | Per-request structured logging (method, path, status code) |
Quick Start
# From the project root
cd apps/nexus
# Build with the bootstrap compiler (Nim)
../../buxc build
# Or with the self-hosted compiler
../../buxc_lir build
# Run
./nexus
Server starts on http://0.0.0.0:8080:
╔══════════════════════════════════════════════╗
║ Nexus HTTP Server v0.1.0 ║
║ High-performance multi-threaded HTTP/1.1 ║
║ HTTP/2 & WebSocket detection included ║
║ Built with Bux ║
╚══════════════════════════════════════════════╝
✓ Server listening on http://0.0.0.0:8080
✓ Worker threads: 4
✓ Static files: ./public/
Endpoints:
GET / — Static files (public/)
GET /api/health — Health check (JSON)
GET /api/info — Server info (JSON)
GET /ws — WebSocket upgrade
ANY /* — Static file serving
Testing It
# Home page (HTML)
curl http://localhost:8080/
# Health check
curl http://localhost:8080/api/health
# → {"status":"ok","server":"Nexus","version":"0.1.0"}
# Server info
curl http://localhost:8080/api/info
# → {"name":"Nexus","language":"Bux","features":[...]}
# Static file (404 page)
curl http://localhost:8080/404.html
# Nonexistent file
curl http://localhost:8080/nope
# → 404 Not Found
# WebSocket upgrade attempt
curl -H "Upgrade: websocket" \
-H "Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==" \
http://localhost:8080/ws
# → 101 Switching Protocols
Architecture
Thread Model — Multi-Accept
Nexus uses the multi-accept pattern rather than a traditional thread pool with a work queue:
Main Thread Worker 1 Worker 2 Worker 3
│ │ │ │
├─ socket()/bind()/listen() │ │ │
├─ spawn Worker() ──────────► │ │
├─ spawn Worker() ─────────────────────────► │
├─ spawn Worker() ────────────────────────────────────────►
│ │ │ │
▼ Worker() ▼ accept() ▼ accept() ▼ accept()
accept() loop │ │ │
Each worker thread calls accept() on the same listening socket. The Linux kernel distributes incoming connections across the blocked accept calls — the same mechanism used by nginx and Apache prefork. No mutex, no queue, no context switching between a dispatcher and workers.
Request Lifecycle
Client connects
│
▼
Net_Accept() → client fd
│
▼
Net_Recv(fd, 8192) → raw bytes
│
▼
ParseRequest()
├─ Split headers on \r\n\r\n
├─ Parse request line → method, path, version
└─ Parse header lines → key-value array
│
▼
Router_Dispatch()
├─ /api/* → JSON handlers
├─ /ws → WebSocket upgrade
├─ Upgrade header → HTTP/2 or WS detection
└─ /* → Static file serving
│
▼
BuildResponse() → HTTP/1.1 status line + headers + body
│
▼
Net_Send(fd, response) → bytes to client
│
▼
Net_Close(fd)
Design Decisions
- No keep-alive by default. Each connection is closed after one response. This avoids blocking worker threads on idle clients (Bux doesn't yet expose
SO_RCVTIMEO). - Linear header array instead of hash map. HTTP requests typically carry 5–15 headers. A linear scan over a key-value array is faster than hashing for this N, and avoids the complexity of iterating over Bux's generic
StringMap. - Raw extern calls for the string builder. The stdlib
StringBuilderwrapper adds a struct indirection. Callingbux_sb_new/bux_sb_append/bux_sb_builddirectly is simpler and equally safe. - WebSocket accept key is a placeholder. A full implementation needs SHA-1 hashing and Base64 encoding. These aren't in Bux's stdlib yet; they can be added as extern C functions when needed.
Project Structure
apps/nexus/
├── bux.toml # Package manifest
├── README.md # This file
├── src/
│ └── Main.bux # The entire server (~640 lines)
└── public/
├── index.html # Landing page
└── 404.html # Error page
Everything lives in one file (src/Main.bux) by design — it keeps the module graph flat and the build fast. As the server grows, the HTTP parser, router, and handlers can be split into separate modules.
Configuration
Edit the constants at the top of src/Main.bux:
const SERVER_PORT: int = 8080; // Listen port
const THREAD_COUNT: int = 4; // Number of worker threads
const RECV_BUF_SIZE: int = 8192; // Receive buffer per request
const SERVER_NAME: String = "Nexus/0.1.0 (Bux)";
const PUBLIC_DIR: String = "public"; // Static files directory
Roadmap
- Keep-alive with configurable socket timeout
- Full WebSocket frame read/write (requires SHA-1 + Base64)
- HTTP/2 binary framing layer (HPACK, stream multiplexing)
- SSL/TLS via OpenSSL extern bindings
- Middleware / filter chain
- Request body parsing (JSON, form-encoded, multipart)
- Virtual hosts
- Access logging to file
- Rate limiting
License
Nexus is part of the Bux project. See the root LICENSE for terms.