module Std::Net { extern func bux_socket_create() -> int; extern func bux_socket_reuse(fd: int) -> int; extern func bux_socket_bind(fd: int, addr: String, port: int) -> int; extern func bux_socket_listen(fd: int, backlog: int) -> int; extern func bux_socket_accept(fd: int) -> int; extern func bux_socket_connect(fd: int, addr: String, port: int) -> int; extern func bux_socket_send(fd: int, data: String, len: int) -> int; extern func bux_socket_recv(fd: int, maxLen: int) -> String; extern func bux_socket_close(fd: int) -> int; extern func bux_socket_error() -> String; /* Create a TCP socket. Returns -1 on error. */ func Net_Create() -> int { return bux_socket_create(); } /* Enable SO_REUSEADDR on a socket. */ func Net_SetReuse(fd: int) -> bool { return bux_socket_reuse(fd) == 0; } /* Bind a socket to an address and port. */ func Net_Bind(fd: int, addr: String, port: int) -> bool { return bux_socket_bind(fd, addr, port) == 0; } /* Start listening for connections. */ func Net_Listen(fd: int, backlog: int) -> bool { return bux_socket_listen(fd, backlog) == 0; } /* Accept a connection. Returns new fd or -1 on error. */ func Net_Accept(fd: int) -> int { return bux_socket_accept(fd); } /* Connect to a remote address and port. */ func Net_Connect(fd: int, addr: String, port: int) -> bool { return bux_socket_connect(fd, addr, port) == 0; } /* Send data. Returns bytes sent or -1 on error. */ func Net_Send(fd: int, data: String) -> int { return bux_socket_send(fd, data, String_Len(data) as int); } /* Receive up to maxLen bytes. Returns empty string on error/EOF. */ func Net_Recv(fd: int, maxLen: int) -> String { return bux_socket_recv(fd, maxLen); } /* Close a socket. */ func Net_Close(fd: int) -> bool { return bux_socket_close(fd) == 0; } /* Get last socket error as a string. */ func Net_LastError() -> String { return bux_socket_error(); } }