# Bux Programming Language ![Bux Language](bux-lang-01.jpeg) > **Status:** v0.5.0 — Bootstrap compiler (`buxc`, Nim) and self-hosted compiler (`buxc2`, Bux) both compile `.bux` → C → native binary. > **Selfhost loop:** `buxc2` compiles itself → binary-identical `buxc3` ✅ Deterministic C codegen + ELF verified. > **Gradual Ownership:** `@[Checked]` borrow checker, `@[Release]` zero-cost mode, `borrow &mut` expressions. > **Green Threads:** M:N scheduler with channels (Go-style goroutines without GC). > **All 26 examples pass.** Compiler successfully parses all 3 real-world apps (`apps/boko-framework`, `apps/jwt-pitbul`, `apps/nexus`). Bux is a fast, compiled, strongly-typed systems programming language. Features a C backend for native code generation, raw multi-line strings, gradual ownership (opt-in borrow checking), async/await, generics, algebraic enums, and a package manager. --- ## Quick Start ```bash # Build the bootstrap compiler (Nim) make build # Create a new project bux new hello cd hello # Build and run bux run # Build optimized release binary bux build --release # Cross-compile for ARM Linux (requires clang) bux build --target aarch64-linux-gnu ``` --- ## Syntax Preview ### Hello World ```bux import Std::Io::PrintLine; func Main() -> int { PrintLine("Hello, Bux!"); return 0; } ``` ### Raw Multi-line Strings ```bux // Backtick strings: no escape processing, multi-line func Main() -> int { PrintLine(`Hello \n World`); // prints: Hello \n World (literal) PrintLine(`Line 1 Line 2 Line 3`); // multi-line, newlines preserved return 0; } ``` ### Error Handling with `?` ```bux enum Result { Ok(int), Err(String) } func Divide(a: int, b: int) -> Result { if b == 0 { return Result_NewErr("division by zero"); } return Result_NewOk(a / b); } func Compute() -> Result { let x: int = Divide(10, 2)?; // auto-propagates Err let y: int = Divide(x, 5)?; return Result_NewOk(y); } ``` ### Structs and Methods ```bux struct Rectangle { width: int; height: int; } extend Rectangle { func Area(self: Rectangle) -> int { return self.width * self.height; } } func Main() -> int { let rect: Rectangle = Rectangle { width: 10, height: 5 }; PrintInt(rect.Area()); return 0; } ``` ### Generics ```bux func Max(a: T, b: T) -> T { if a > b { return a; } return b; } func Main() -> int { let m: int = Max(10, 20); PrintInt(m); return 0; } ``` ### Async/Await ```bux import Std::Io::{PrintLine, PrintInt}; async func Compute() -> int { PrintLine("Compute: step 1"); bux_async_yield(); PrintLine("Compute: step 2"); return 42; } func Main() -> int { let h1 = spawn Compute(); let r1: int = h1.await as int; PrintInt(r1); return 0; } ``` ### Channels (Producer/Consumer) ```bux import Std::Io::{PrintLine, PrintInt}; import Std::Task::{Task_Wait, TaskHandle}; import Std::Channel::{Channel, Channel_New, Channel_SendInt, Channel_RecvInt, Channel_Close}; func Producer(chPtr: *Channel) { var i: int = 1; while i <= 5 { Channel_SendInt(chPtr, i * 10); i = i + 1; } Channel_Close(chPtr); } func Consumer(chPtr: *Channel) { var total: int = 0; while true { let val: int = Channel_RecvInt(chPtr); if val == 0 { break; } total = total + val; PrintInt(val); PrintLine(""); } PrintLine("Total:"); PrintInt(total); PrintLine(""); } func Main() -> int { let ch: Channel = Channel_New(3); let p: *void = spawn Producer(&ch); let c: *void = spawn Consumer(&ch); Task_Wait(TaskHandle { handle: p }); Task_Wait(TaskHandle { handle: c }); return 0; } ``` ### Hash Map ```bux import Std::Map::{Map, Map_New, Map_Set, Map_Get}; func Main() -> int { let m: Map = Map_New(16); Map_Set(&m, "answer", 42); PrintInt(Map_Get(&m, "answer")); return 0; } ``` --- ## Features | Feature | Status | |---------|--------| | **Types** | Primitives, pointers, slices, tuples, structs, enums, unions | | **Generics** | Generic functions (monomorphization) | | **Algebraic Enums** | Enums with data (`Result`, `Option`) | | **Pattern Matching** | `match` with guards | | **Methods** | `extend` blocks for struct methods | | **Interfaces** | `interface` + `extend` for trait-like behavior | | **Error Handling** | `Result`, `Option`, and the `?` operator | | **Standard Library** | `Io`, `Array`, `String`, `Map`, `Fs`, `Mem`, `Set`, `Path`, `Math`, `Task`, `Channel`, `Sync`, `Os`, `Time`, `Process` | | **Backend** | LIR → C transpiler (clean 3-address code, then gcc/clang) | | **Strings** | Raw multi-line backtick strings (`...`), C-string interop | | **Gradual Ownership** | `@[Checked]` + `@[Release]` + `@[Shared]` + `borrow &mut` / `borrow &` | | **Drop Trait** | Auto-drop for `@[Drop]` types (Array, Map, user-defined structs) | | **Green Threads** | M:N scheduler (ucontext + SIGVTALRM), work-stealing queues | | **Async/Await** | `async func`, `spawn`, `.await` with stackful coroutines | | **Concurrency** | `Task`/`Channel`/`Sync` (pthread-based), `bux_async_yield`/`spawn` | | **CTFE** | `const func` — compile-time function execution | | **Trait Bounds** | `func Max(a: T, b: T) -> T` | | **Package Manager** | `bux add`, `bux install`, `bux.lock`, path + git deps | | **Cross-Compilation** | `--target ` via clang (e.g. `aarch64-linux-gnu`) | | **Tooling** | `bux new`, `bux build`, `bux run`, `bux test`, `bux check` | --- ## Project Structure ``` bux/ ├── src/ # 🎯 Self-hosting compiler source (Bux) │ ├── main.bux # Entry point │ ├── lexer.bux # Tokenizer │ ├── parser.bux # Pratt parser │ ├── ast.bux # AST node types │ ├── sema.bux # Type checker │ ├── hir_lower.bux # AST → HIR lowering │ ├── c_backend.bux # HIR → C code generator │ └── cli.bux # CLI driver ├── bootstrap/ # 🔧 Bootstrap compiler (Nim) │ ├── main.nim # Entry point │ ├── cli.nim # CLI commands + build driver │ └── ... # (mirrors src/ structure) ├── lib/ # 📦 Standard library (23 modules) │ ├── Io.bux # Print, ReadFile, WriteFile │ ├── String.bux # Full string API │ ├── Array.bux # Generic Array │ ├── Map.bux # Generic Map + StringMap │ ├── Set.bux # Generic Set │ ├── Task.bux # Green threads (spawn/await) │ ├── Channel.bux # Producer/consumer channels │ ├── Drop.bux # Drop trait interface │ └── ... # Math, Fs, Path, Sync, Result, ... ├── rt/ # ⚙️ C runtime │ ├── runtime.c # Memory, scheduler, channels │ └── io.c # File I/O wrappers ├── tests/ # 🧪 Unit tests (Nim) ├── examples/ # Example programs ├── apps/ # Real-world applications ├── docs/ # Documentation ├── README.md ├── PLAN.md # Roadmap to v1.0.0 └── Makefile ``` --- ## Build & Test ```bash # Build bootstrap compiler (Nim → C) make build # Build self-hosted compiler (Bux → C → native) make selfhost # Run all tests make test # Run example programs make test-examples # Verify selfhost binary parity (buxc2 → buxc3, identical) make selfhost-loop # Clean build artifacts make clean ``` > **Windows users:** Use the `buxs/` directory as your project root to avoid path conflicts. --- ## Applications The `apps/` directory contains real-world Bux applications that serve as integration tests for the compiler: | App | Description | Lines | |-----|-------------|-------| | **boko-framework** | Async web framework (like FastAPI), multi-threaded HTTP server | ~660 | | **jwt-pitbul** | JWT CLI tool — sign, verify, decode (HS256/384/512, RS256/384/512, ES256/384, EdDSA) | ~326 | | **nexus** | High-performance HTTP/1.1, HTTP/2 & WebSocket server | ~550 | The bootstrap compiler successfully parses and type-checks all three applications without hanging or crashing. --- ## Documentation - [`docs/LanguageRef.md`](docs/LanguageRef.md) — Language reference - [`docs/Stdlib.md`](docs/Stdlib.md) — Standard library documentation - [`docs/BuildAndTest.md`](docs/BuildAndTest.md) — Build and test guide - [`PLAN.md`](PLAN.md) — Roadmap to self-hosting --- ## License MIT