fix(selfhost): generic struct compilation, explicit generic args, method calls, field access

- parser: add parserIsTypeArgListAhead() for Func<Type>(args) and Type<T> { ... }
- hir_lower: method call desugaring with typeName tracking, self keyword,
  ekField typeName propagation, variable type tracking, strip '*' suffix
  from pointer type names in method calls, fix externFuncs buffer overflow
  (64 -> 256 elements) that corrupted structCount
- qbe_backend: QBE_FindStruct, QBE_FieldOffset, QBE_TypeSize helpers;
  hStructInit field-by-field codegen; hFieldPtr with offset + auto-load;
  hAssign/hStore special case for hFieldPtr (generate pointer, not value);
  fix null as *HirNode -> null as *void for extraData comparisons
This commit is contained in:
2026-06-05 13:07:28 +03:00
parent 291de88506
commit f0f94f30e1
12 changed files with 770 additions and 52 deletions
+29
View File
@@ -0,0 +1,29 @@
// Structs - Basic struct usage
import Std::Io::{PrintLine, PrintInt};
struct Point {
x: int;
y: int;
}
func AddPoints(a: Point, b: Point) -> Point {
let result: Point = Point { x: a.x + b.x, y: a.y + b.y };
return result;
}
func Main() -> int {
let p1: Point = Point { x: 10, y: 20 };
let p2: Point = Point { x: 5, y: 15 };
let sum: Point = AddPoints(p1, p2);
PrintLine("Point sum:");
PrintLine("x = ");
PrintInt(sum.x);
PrintLine("");
PrintLine("y = ");
PrintInt(sum.y);
PrintLine("");
return 0;
}