fix(selfhost): generic struct compilation, explicit generic args, method calls, field access
- parser: add parserIsTypeArgListAhead() for Func<Type>(args) and Type<T> { ... }
- hir_lower: method call desugaring with typeName tracking, self keyword,
ekField typeName propagation, variable type tracking, strip '*' suffix
from pointer type names in method calls, fix externFuncs buffer overflow
(64 -> 256 elements) that corrupted structCount
- qbe_backend: QBE_FindStruct, QBE_FieldOffset, QBE_TypeSize helpers;
hStructInit field-by-field codegen; hFieldPtr with offset + auto-load;
hAssign/hStore special case for hFieldPtr (generate pointer, not value);
fix null as *HirNode -> null as *void for extraData comparisons
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@@ -0,0 +1,7 @@
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[Package]
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Name = "demo_app"
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Version = "0.1.0"
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Type = "bin"
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[Build]
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Output = "Bin"
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@@ -0,0 +1,29 @@
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// Structs - Basic struct usage
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import Std::Io::{PrintLine, PrintInt};
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struct Point {
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x: int;
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y: int;
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}
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func AddPoints(a: Point, b: Point) -> Point {
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let result: Point = Point { x: a.x + b.x, y: a.y + b.y };
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return result;
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}
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func Main() -> int {
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let p1: Point = Point { x: 10, y: 20 };
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let p2: Point = Point { x: 5, y: 15 };
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let sum: Point = AddPoints(p1, p2);
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PrintLine("Point sum:");
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PrintLine("x = ");
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PrintInt(sum.x);
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PrintLine("");
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PrintLine("y = ");
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PrintInt(sum.y);
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PrintLine("");
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return 0;
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}
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