feat: add Std::Net — TCP sockets module

- C runtime: socket(), bind(), listen(), accept(), connect(), send(), recv(), close()
- library/std/Net.bux: Net_Create, Net_Bind, Net_Listen, Net_Accept, Net_Connect,
  Net_Send, Net_Recv, Net_Close, Net_SetReuse, Net_LastError
- examples/tcp_server.bux: echo server on 127.0.0.1:9000
- examples/tcp_client.bux: client that sends 'Hello from Bux!' and prints reply
This commit is contained in:
2026-06-05 20:32:10 +03:00
parent 7b3fa2c423
commit ba9f5dfd05
6 changed files with 251 additions and 0 deletions
+62
View File
@@ -0,0 +1,62 @@
module Std::Net {
extern func bux_socket_create() -> int;
extern func bux_socket_reuse(fd: int) -> int;
extern func bux_socket_bind(fd: int, addr: String, port: int) -> int;
extern func bux_socket_listen(fd: int, backlog: int) -> int;
extern func bux_socket_accept(fd: int) -> int;
extern func bux_socket_connect(fd: int, addr: String, port: int) -> int;
extern func bux_socket_send(fd: int, data: String, len: int) -> int;
extern func bux_socket_recv(fd: int, maxLen: int) -> String;
extern func bux_socket_close(fd: int) -> int;
extern func bux_socket_error() -> String;
/* Create a TCP socket. Returns -1 on error. */
func Net_Create() -> int {
return bux_socket_create();
}
/* Enable SO_REUSEADDR on a socket. */
func Net_SetReuse(fd: int) -> bool {
return bux_socket_reuse(fd) == 0;
}
/* Bind a socket to an address and port. */
func Net_Bind(fd: int, addr: String, port: int) -> bool {
return bux_socket_bind(fd, addr, port) == 0;
}
/* Start listening for connections. */
func Net_Listen(fd: int, backlog: int) -> bool {
return bux_socket_listen(fd, backlog) == 0;
}
/* Accept a connection. Returns new fd or -1 on error. */
func Net_Accept(fd: int) -> int {
return bux_socket_accept(fd);
}
/* Connect to a remote address and port. */
func Net_Connect(fd: int, addr: String, port: int) -> bool {
return bux_socket_connect(fd, addr, port) == 0;
}
/* Send data. Returns bytes sent or -1 on error. */
func Net_Send(fd: int, data: String) -> int {
return bux_socket_send(fd, data, String_Len(data) as int);
}
/* Receive up to maxLen bytes. Returns empty string on error/EOF. */
func Net_Recv(fd: int, maxLen: int) -> String {
return bux_socket_recv(fd, maxLen);
}
/* Close a socket. */
func Net_Close(fd: int) -> bool {
return bux_socket_close(fd) == 0;
}
/* Get last socket error as a string. */
func Net_LastError() -> String {
return bux_socket_error();
}
}