feat: add Std::Net — TCP sockets module
- C runtime: socket(), bind(), listen(), accept(), connect(), send(), recv(), close() - library/std/Net.bux: Net_Create, Net_Bind, Net_Listen, Net_Accept, Net_Connect, Net_Send, Net_Recv, Net_Close, Net_SetReuse, Net_LastError - examples/tcp_server.bux: echo server on 127.0.0.1:9000 - examples/tcp_client.bux: client that sends 'Hello from Bux!' and prints reply
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// TCP Client — connects to 127.0.0.1:9000, sends a message, prints the reply
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import Std::Io::{PrintLine, PrintInt};
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import Std::Net::{Net_Create, Net_Connect, Net_Send, Net_Recv, Net_Close};
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func Main() -> int {
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let fd: int = Net_Create();
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if fd < 0 {
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PrintLine("Failed to create socket");
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return 1;
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}
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if Net_Connect(fd, "127.0.0.1", 9000) == false {
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PrintLine("Failed to connect");
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Net_Close(fd);
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return 1;
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}
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PrintLine("Connected to 127.0.0.1:9000");
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let msg: String = "Hello from Bux!";
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let sent: int = Net_Send(fd, msg);
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if sent < 0 {
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PrintLine("Send failed");
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Net_Close(fd);
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return 1;
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}
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PrintLine("Message sent");
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let reply: String = Net_Recv(fd, 1024);
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PrintLine("Server reply:");
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PrintLine(reply);
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Net_Close(fd);
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PrintLine("Disconnected");
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return 0;
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}
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