v0.3.0: restructure directories
- src/ ← compiler/selfhost/ (canonical Bux compiler) - bootstrap/ ← compiler/bootstrap/ (Nim bootstrap) - lib/ ← library/std/ (standard library) - rt/ ← library/runtime/ (C runtime) - tests/ ← compiler/tests/ (unit tests) - Remove _selfhost/ (built into build/selfhost/ now) - Update all path references (Makefile, cli.nim, cli.bux, docs) - Bump version to 0.3.0
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@@ -0,0 +1,44 @@
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module Std::Array {
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extern func bux_alloc(size: uint) -> *void;
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extern func bux_realloc(ptr: *void, size: uint) -> *void;
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extern func bux_free(ptr: *void);
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extern func bux_bounds_check(index: uint, len: uint);
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struct Array<T> {
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data: *T,
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len: uint,
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cap: uint,
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}
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func Array_New<T>(cap: uint) -> Array<T> {
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let data = bux_alloc(cap * sizeof(T)) as *T;
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return Array<T> { data: data, len: 0, cap: cap };
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}
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func Array_Push<T>(self: *Array<T>, value: T) {
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if self.len >= self.cap {
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self.cap = self.cap * 2;
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self.data = bux_realloc(self.data as *void, self.cap * sizeof(T)) as *T;
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}
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self.data[self.len] = value;
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self.len = self.len + 1;
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}
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func Array_Get<T>(self: *Array<T>, index: uint) -> T {
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bux_bounds_check(index, self.len);
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return self.data[index];
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}
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func Array_Len<T>(self: *Array<T>) -> uint {
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return self.len;
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}
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func Array_Free<T>(self: *Array<T>) {
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bux_free(self.data as *void);
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self.data = null as *T;
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self.len = 0;
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self.cap = 0;
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}
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}
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