fix: Channel_RecvInt init + add channel example to README

- Initialize result to 0 in Channel_RecvInt/RecvFloat64 to handle closed channel
- Add producer/consumer channel example in examples/channel.bux
- Update README.md with Channels syntax preview
This commit is contained in:
2026-06-05 22:15:56 +03:00
parent a7f96c8e0d
commit 96aada2a4e
3 changed files with 99 additions and 2 deletions
+23 -2
View File
@@ -15,12 +15,12 @@ func Channel_New<T>(capacity: int64) -> Channel<T> {
}
func Channel_Send<T>(ch: *Channel<T>, value: T) {
bux_channel_send(ch.handle, &value);
bux_channel_send(ch.handle, (&value) as *void);
}
func Channel_Recv<T>(ch: *Channel<T>) -> T {
var result: T;
bux_channel_recv(ch.handle, &result);
bux_channel_recv(ch.handle, (&result) as *void);
return result;
}
@@ -32,4 +32,25 @@ func Channel_Free<T>(ch: *Channel<T>) {
bux_channel_free(ch.handle);
}
/* Non-generic wrappers for common types (avoid monomorphization issues) */
func Channel_SendInt(ch: *Channel<int>, value: int) {
bux_channel_send(ch.handle, (&value) as *void);
}
func Channel_RecvInt(ch: *Channel<int>) -> int {
var result: int = 0;
bux_channel_recv(ch.handle, (&result) as *void);
return result;
}
func Channel_SendFloat64(ch: *Channel<float64>, value: float64) {
bux_channel_send(ch.handle, (&value) as *void);
}
func Channel_RecvFloat64(ch: *Channel<float64>) -> float64 {
var result: float64 = 0.0;
bux_channel_recv(ch.handle, (&result) as *void);
return result;
}
}