FV-6: Liveness properties + fairness constraints

- mvcc.tla: Add CommitProgress liveness (verified with WF_vars)
- raft/twopc/mvcc/gossip: Add Spec definitions with WF_vars(Next)
- gossip.tla: Fix LearnViaGossip strength-based filtering
  (prevents overwriting Dead/Suspect with weaker state)
- twopc.tla: Add DecideCommitAction/DecideAbortAction for SF fairness
- Update all .cfg files to use SPECIFICATION Spec
- Update CHANGELOG.md -> v1.1.0, VERSION -> 1.1.0, PLAN.md
This commit is contained in:
2026-05-07 21:21:22 +03:00
parent 112ed4764d
commit f9e5169c3d
11 changed files with 93 additions and 12 deletions
+14
View File
@@ -62,11 +62,16 @@ BecomeDead(node) ==
/\ UNCHANGED <<incarnation>>
\* Gossip: node i learns about node j from node k (gossip message propagation).
\* Only accept the gossip if it is at least as strong as current knowledge.
LearnViaGossip(i, j, k) ==
/\ i /= j
/\ i /= k
/\ j /= k
/\ knownState[i][j] /= knownState[k][j]
/\ LET strength(s) == CASE s = "Alive" -> 1
[] s = "Suspect" -> 2
[] s = "Dead" -> 3
IN strength(knownState[k][j]) >= strength(knownState[i][j])
/\ knownState' = [knownState EXCEPT ![i][j] = knownState[k][j]]
/\ UNCHANGED <<state, incarnation>>
@@ -127,4 +132,13 @@ TypeOk ==
/\ incarnation \in [Nodes -> 1..MaxIncarnation]
/\ knownState \in [Nodes -> [Nodes -> {"Alive", "Suspect", "Dead"}]]
\* Liveness properties
\* If a node becomes dead, all other nodes eventually detect it.
DeadDetectedEventually ==
\A i, j \in Nodes : i /= j => (state[i] = "Dead" ~> knownState[j][i] = "Dead")
\* Specification with weak fairness.
Spec == Init /\ [][Next]_vars /\ WF_vars(Next)
=============================================================================