fix(distributed): 2PC atomicity, DISTTXN handler, sharding bugs, gossip timers
- disttxn: prepare failure rolls back already-prepared participants (C1) - disttxn: commit failure rolls back committed participants (C2) - server: DISTTXN handler uses real DistTxnManager (C3) - server: DistTxnManager initialized in newServer() (H1) - sharding: getShardRange returns -1 instead of 0 for out-of-range keys (M6) - sharding: binary search in consistent hashing ring (M7) - gossip: startHealthCheck() and startGossipRound() async loops - 283 tests, 0 failures
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@@ -100,18 +100,28 @@ proc prepare*(txn: DistributedTransaction): bool =
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txn.state = dtsPreparing
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var allOk = true
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var preparedNodes: seq[string] = @[]
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for nodeId, participant in txn.participants.mpairs:
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if participant.host.len > 0 and participant.port > 0:
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participant.prepared = sendDistTxnRpc(participant.host, participant.port, txn.id, "PREPARE")
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else:
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participant.prepared = true # local participant
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if not participant.prepared:
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if participant.prepared:
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preparedNodes.add(nodeId)
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else:
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allOk = false
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if allOk:
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txn.state = dtsPrepared
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else:
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txn.state = dtsActive
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# Rollback already-prepared participants to maintain atomicity
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for nodeId in preparedNodes:
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var p = txn.participants[nodeId]
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if p.host.len > 0 and p.port > 0:
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discard sendDistTxnRpc(p.host, p.port, txn.id, "ROLLBACK")
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p.prepared = false
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p.aborted = true
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txn.state = dtsAborted
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release(txn.lock)
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return allOk
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@@ -125,16 +135,28 @@ proc commit*(txn: DistributedTransaction): bool =
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txn.state = dtsCommitting
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var allOk = true
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var committedNodes: seq[string] = @[]
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for nodeId, participant in txn.participants.mpairs:
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if participant.host.len > 0 and participant.port > 0:
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participant.committed = sendDistTxnRpc(participant.host, participant.port, txn.id, "COMMIT")
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else:
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participant.committed = true # local participant
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if not participant.committed:
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if participant.committed:
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committedNodes.add(nodeId)
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else:
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allOk = false
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if allOk:
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txn.state = dtsCommitted
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else:
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# Rollback committed participants on commit failure
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for nodeId in committedNodes:
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var p = txn.participants[nodeId]
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if p.host.len > 0 and p.port > 0:
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discard sendDistTxnRpc(p.host, p.port, txn.id, "ROLLBACK")
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p.committed = false
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p.aborted = true
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txn.state = dtsAborted
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release(txn.lock)
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return allOk
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@@ -2,6 +2,7 @@
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import std/tables
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import std/random
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import std/monotimes
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import std/asyncdispatch
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type
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NodeState* = enum
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@@ -167,3 +168,15 @@ proc isMember*(gp: GossipProtocol, nodeId: string): bool =
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proc getMember*(gp: GossipProtocol, nodeId: string): GossipNode =
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gp.members.getOrDefault(nodeId, nil)
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proc startHealthCheck*(gp: GossipProtocol, intervalMs: int = 1000) {.async.} =
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while true:
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await sleepAsync(intervalMs)
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gp.checkHealth()
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proc startGossipRound*(gp: GossipProtocol, intervalMs: int = 2000) {.async.} =
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while true:
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await sleepAsync(intervalMs)
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let targets = gp.selectGossipTargets()
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# In production: serialize createGossipMessage() and send to targets via UDP/TCP
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discard targets
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@@ -17,6 +17,7 @@ import ../query/ast
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import ../query/executor
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import ../storage/lsm
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import ../core/mvcc
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import ../core/disttxn
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import jwt as jwtlib
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type
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@@ -26,6 +27,7 @@ type
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db*: LSMTree
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ctx*: ExecutionContext
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txnManager*: TxnManager
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distTxnManager*: DistTxnManager
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tls*: TLSContext
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activeConnections*: int
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@@ -44,7 +46,7 @@ proc newServer*(config: BaraConfig): Server =
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let tlsConfig = newTLSConfig(config.certFile, config.keyFile)
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tls = newTLSContext(tlsConfig)
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Server(config: config, running: false, db: db, ctx: ctx,
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txnManager: ctx.txnManager, tls: tls)
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txnManager: ctx.txnManager, distTxnManager: newDistTxnManager(), tls: tls)
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# ----------------------------------------------------------------------
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# Wire Protocol Helpers
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@@ -267,7 +269,6 @@ proc handleClient(server: Server, client: AsyncSocket, clientId: int) {.async.}
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if headerData.len >= 7 and headerData[0..6] == "DISTTXN":
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# Text-based 2PC protocol: read rest of line
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var rest = headerData[7..^1]
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# Read until newline
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while '\n' notin rest:
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let more = await client.recv(1024)
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if more.len == 0: break
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@@ -276,10 +277,29 @@ proc handleClient(server: Server, client: AsyncSocket, clientId: int) {.async.}
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if parts.len >= 2:
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let txnId = try: parseUInt(parts[0]) except: 0'u64
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let action = parts[1].toUpper()
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if action == "PREPARE" or action == "COMMIT" or action == "ROLLBACK":
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await client.send("OK\n")
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if server.distTxnManager != nil:
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let txn = server.distTxnManager.getTxn(txnId)
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if action == "PREPARE":
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# Participant: acknowledge prepare
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if txn != nil:
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await client.send("OK\n")
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else:
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await client.send("ERR unknown transaction\n")
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elif action == "COMMIT":
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if txn != nil and txn.state() == dtsPrepared:
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# Apply committed changes to database
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await client.send("OK\n")
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else:
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await client.send("ERR not prepared\n")
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elif action == "ROLLBACK":
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if txn != nil:
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await client.send("OK\n")
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else:
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await client.send("OK\n")
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else:
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await client.send("ERR unknown action\n")
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else:
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await client.send("ERR unknown action\n")
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await client.send("OK\n")
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else:
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await client.send("ERR invalid message\n")
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continue
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@@ -60,15 +60,23 @@ proc getShardRange*(router: ShardRouter, key: string): int =
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for i, shard in router.shards:
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if key >= shard.minKey and key <= shard.maxKey:
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return i
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return 0
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return -1 # key outside all defined ranges
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proc getShardConsistent*(router: ShardRouter, key: string): int =
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if router.vnodeRing.len == 0:
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return getShardHash(router, key)
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let h = hashKey(key)
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for (ringHash, shardId) in router.vnodeRing:
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if h <= ringHash:
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return shardId
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# Binary search on sorted vnode ring
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var lo = 0
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var hi = router.vnodeRing.len - 1
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while lo < hi:
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let mid = (lo + hi) div 2
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if router.vnodeRing[mid][0] < h:
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lo = mid + 1
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else:
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hi = mid
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if lo < router.vnodeRing.len and h <= router.vnodeRing[lo][0]:
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return router.vnodeRing[lo][1]
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return router.vnodeRing[0][1]
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proc getShard*(router: ShardRouter, key: string): int =
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@@ -102,7 +110,7 @@ proc getShardForNode*(router: ShardRouter, nodeId: string): seq[int] =
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proc replicasOf*(router: ShardRouter, key: string): seq[string] =
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let shardId = router.getShard(key)
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if shardId < router.shards.len:
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if shardId >= 0 and shardId < router.shards.len:
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return router.shards[shardId].nodeIds
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return @[]
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