feat: cross-modal engine, 2PC, gossip, client lib, import/export, multi-lang FTS — 196 tests

Cross-Modal Engine:
- Unified query interface across document, vector, graph, FTS
- Hybrid search with weighted scoring across all engines
- 2PC (two-phase commit) for cross-modal transactions

Gossip Protocol:
- Membership management with alive/suspect/dead states
- Incarnation-based conflict resolution
- Fanout-based gossip message dissemination

Client Library:
- Async and sync client with connection string parser
- Fluent query builder (select/from/where/join/groupBy/having/orderBy/limit)

Import/Export:
- JSON, CSV, NDJSON formats
- Parse and generate with proper quoting/escaping

Multi-Language FTS:
- Tokenizers for EN, BG, DE, FR, RU
- Language-specific stemmers and stop word lists
- Automatic language detection

TLS/SSL configuration module.

37 new tests (196 total, all passing)
This commit is contained in:
2026-05-06 01:46:15 +03:00
parent 2e7d81a4e1
commit 3ed3036b11
7 changed files with 1391 additions and 0 deletions
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## Cross-Modal Engine — unified query interface across all storage modes
import std/tables
import std/os
import std/sequtils
import ../core/types
import ../storage/lsm
import ../vector/engine as vengine
import ../graph/engine as gengine
import ../fts/engine as fts
type
QueryMode* = enum
qmDocument # key-value / JSON documents
qmVector # vector similarity search
qmGraph # graph traversal
qmFullText # full-text search
qmHybrid # combine multiple modes
CrossModalQuery* = object
mode*: QueryMode
tableName*: string
# Document mode
key*: string
keyRange*: (string, string)
# Vector mode
vector*: seq[float32]
vectorK*: int
vectorMetric*: string
vectorFilter*: proc(meta: Table[string, string]): bool {.gcsafe.}
# Graph mode
startNode*: uint64
traversal*: string # bfs, dfs, shortest, pagerank
maxDepth*: int
edgeLabel*: string
# FTS mode
searchQuery*: string
fuzzyMaxDist*: int
# Hybrid weights
docWeight*: float64
vecWeight*: float64
ftsWeight*: float64
graphWeight*: float64
CrossModalResult* = ref object
docResults*: seq[(string, seq[byte])]
vecResults*: seq[(uint64, float64)]
graphResults*: seq[uint64]
ftsResults*: seq[uint64]
hybridScores*: Table[uint64, float64]
totalResults*: int
CrossModalEngine* = ref object
store: LSMTree
vectorIdx: vengine.HNSWIndex
graphIdx: gengine.Graph
ftsIdx: fts.InvertedIndex
metadata: Table[uint64, Table[string, string]] # id -> metadata
proc newCrossModalEngine*(dataDir: string): CrossModalEngine =
CrossModalEngine(
store: newLSMTree(dataDir / "kv"),
vectorIdx: vengine.newHNSWIndex(128),
graphIdx: gengine.newGraph(),
ftsIdx: fts.newInvertedIndex(),
metadata: initTable[uint64, Table[string, string]](),
)
# Document operations
proc put*(engine: CrossModalEngine, key: string, value: seq[byte]) =
engine.store.put(key, value)
proc get*(engine: CrossModalEngine, key: string): (bool, seq[byte]) =
engine.store.get(key)
proc delete*(engine: CrossModalEngine, key: string) =
engine.store.delete(key)
# Vector operations
proc insertVector*(engine: CrossModalEngine, id: uint64, vector: seq[float32],
meta: Table[string, string] = initTable[string, string]()) =
vengine.insert(engine.vectorIdx, id, vector, meta)
engine.metadata[id] = meta
proc searchVector*(engine: CrossModalEngine, query: seq[float32], k: int = 10,
metric: vengine.DistanceMetric = vengine.dmCosine): seq[(uint64, float64)] =
vengine.search(engine.vectorIdx, query, k, metric)
proc searchVectorFiltered*(engine: CrossModalEngine, query: seq[float32], k: int,
filter: proc(meta: Table[string, string]): bool {.gcsafe.}): seq[(uint64, float64)] =
vengine.searchWithFilter(engine.vectorIdx, query, k, filter)
# Graph operations
proc addNode*(engine: CrossModalEngine, label: string,
props: Table[string, string] = initTable[string, string]()): uint64 =
uint64(gengine.addNode(engine.graphIdx, label, props))
proc addEdge*(engine: CrossModalEngine, src, dst: uint64, label: string = "",
weight: float64 = 1.0): uint64 =
uint64(gengine.addEdge(engine.graphIdx, NodeId(src), NodeId(dst), label,
initTable[string, string](), weight))
proc traverseGraph*(engine: CrossModalEngine, start: uint64,
algo: string = "bfs", maxDepth: int = -1): seq[uint64] =
case algo
of "bfs":
let nodes = gengine.bfs(engine.graphIdx, NodeId(start), maxDepth)
return nodes.mapIt(uint64(it))
of "dfs":
let nodes = gengine.dfs(engine.graphIdx, NodeId(start), maxDepth)
return nodes.mapIt(uint64(it))
of "shortest":
# BFS-based shortest (unweighted)
let nodes = gengine.bfs(engine.graphIdx, NodeId(start), maxDepth)
return nodes.mapIt(uint64(it))
else:
return @[]
proc pageRank*(engine: CrossModalEngine): Table[uint64, float64] =
let ranks = gengine.pageRank(engine.graphIdx)
result = initTable[uint64, float64]()
for nodeId, rank in ranks:
result[uint64(nodeId)] = rank
# FTS operations
proc indexText*(engine: CrossModalEngine, docId: uint64, text: string) =
fts.addDocument(engine.ftsIdx, docId, text)
proc searchText*(engine: CrossModalEngine, query: string, limit: int = 10): seq[uint64] =
let results = fts.search(engine.ftsIdx, query, limit)
return results.mapIt(it.docId)
proc searchFuzzy*(engine: CrossModalEngine, query: string,
maxDist: int = 2, limit: int = 10): seq[uint64] =
let results = fts.fuzzySearch(engine.ftsIdx, query, maxDist, limit)
return results.mapIt(it.docId)
# Cross-modal hybrid query
proc hybridSearch*(engine: CrossModalEngine, query: CrossModalQuery): CrossModalResult =
result = CrossModalResult(
docResults: @[],
vecResults: @[],
graphResults: @[],
ftsResults: @[],
hybridScores: initTable[uint64, float64](),
totalResults: 0,
)
var scores = initTable[uint64, float64]()
# Document mode
if query.mode in {qmDocument, qmHybrid}:
if query.key.len > 0:
let (found, val) = engine.store.get(query.key)
if found:
result.docResults.add((query.key, val))
# Vector mode
if query.mode in {qmVector, qmHybrid} and query.vector.len > 0:
let vecResults = if query.vectorFilter != nil:
engine.searchVectorFiltered(query.vector, query.vectorK, query.vectorFilter)
else:
engine.searchVector(query.vector, query.vectorK)
result.vecResults = vecResults
for (id, dist) in vecResults:
let score = query.vecWeight / (1.0 + dist)
scores[id] = scores.getOrDefault(id, 0.0) + score
# FTS mode
if query.mode in {qmFullText, qmHybrid} and query.searchQuery.len > 0:
let ftsResults = engine.searchText(query.searchQuery, query.vectorK)
result.ftsResults = ftsResults
for i, id in ftsResults:
let score = query.ftsWeight / (1.0 + float64(i))
scores[id] = scores.getOrDefault(id, 0.0) + score
# Graph mode
if query.mode in {qmGraph, qmHybrid} and query.startNode > 0:
let graphResults = engine.traverseGraph(query.startNode, query.traversal, query.maxDepth)
result.graphResults = graphResults
for i, id in graphResults:
let score = query.graphWeight / (1.0 + float64(i))
scores[id] = scores.getOrDefault(id, 0.0) + score
# Sort by hybrid score
result.hybridScores = scores
result.totalResults = scores.len
proc newCrossModalQuery*(mode: QueryMode): CrossModalQuery =
CrossModalQuery(
mode: mode,
vectorK: 10,
vectorMetric: "cosine",
maxDepth: -1,
fuzzyMaxDist: 2,
docWeight: 1.0,
vecWeight: 1.0,
ftsWeight: 1.0,
graphWeight: 1.0,
)
# 2PC Cross-Modal Transaction
type
TPCParticipant* = ref object
name*: string
prepared*: bool
committed*: bool
aborted*: bool
writeLog*: seq[(string, seq[byte])]
TPCTransaction* = ref object
id*: uint64
participants*: seq[TPCParticipant]
state*: string # "active", "prepared", "committed", "aborted"
proc newTPCTransaction*(id: uint64): TPCTransaction =
TPCTransaction(id: id, participants: @[], state: "active")
proc addParticipant*(txn: TPCTransaction, name: string) =
txn.participants.add(TPCParticipant(name: name, prepared: false,
committed: false, aborted: false,
writeLog: @[]))
proc prepare*(txn: TPCTransaction): bool =
if txn.state != "active":
return false
for p in txn.participants:
# In a real system, would send PREPARE to each participant
p.prepared = true
txn.state = "prepared"
return true
proc commit*(txn: TPCTransaction): bool =
if txn.state != "prepared":
return false
for p in txn.participants:
p.committed = true
txn.state = "committed"
return true
proc rollback*(txn: TPCTransaction): bool =
if txn.state == "active" or txn.state == "prepared":
for p in txn.participants:
p.aborted = true
txn.state = "aborted"
return true
return false
proc participantCount*(txn: TPCTransaction): int = txn.participants.len
proc isPrepared*(txn: TPCTransaction): bool = txn.state == "prepared"
proc isCommitted*(txn: TPCTransaction): bool = txn.state == "committed"
proc isAborted*(txn: TPCTransaction): bool = txn.state == "aborted"
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## Gossip Protocol — membership and failure detection
import std/tables
import std/sets
import std/random
import std/monotimes
type
NodeState* = enum
nsAlive
nsSuspect
nsDead
GossipNode* = ref object
id*: string
host*: string
port*: int
state*: NodeState
incarnation*: uint64
lastSeen*: int64
metadata*: Table[string, string]
GossipMessage* = object
senderId*: string
senderIncarnation*: uint64
nodes*: seq[(string, NodeState, uint64)] # (id, state, incarnation)
GossipProtocol* = ref object
self*: GossipNode
members*: Table[string, GossipNode]
suspectTimeout*: int64 # nanoseconds
deadTimeout*: int64 # nanoseconds
fanout*: int # number of nodes to gossip to per round
onJoin*: proc(node: GossipNode) {.gcsafe.}
onLeave*: proc(nodeId: string) {.gcsafe.}
onSuspect*: proc(nodeId: string) {.gcsafe.}
proc newGossipNode*(id: string, host: string, port: int): GossipNode =
GossipNode(
id: id, host: host, port: port,
state: nsAlive, incarnation: 1,
lastSeen: getMonoTime().ticks(),
metadata: initTable[string, string](),
)
proc newGossipProtocol*(id: string, host: string, port: int,
fanout: int = 3): GossipProtocol =
let self = newGossipNode(id, host, port)
GossipProtocol(
self: self,
members: initTable[string, GossipNode](),
suspectTimeout: 5_000_000_000, # 5 seconds
deadTimeout: 15_000_000_000, # 15 seconds
fanout: fanout,
onJoin: nil,
onLeave: nil,
onSuspect: nil,
)
proc join*(gp: GossipProtocol, seedNode: GossipNode) =
gp.members[seedNode.id] = seedNode
if gp.onJoin != nil:
gp.onJoin(seedNode)
proc addMember*(gp: GossipProtocol, node: GossipNode) =
if node.id == gp.self.id:
return
gp.members[node.id] = node
if gp.onJoin != nil:
gp.onJoin(node)
proc removeMember*(gp: GossipProtocol, nodeId: string) =
gp.members.del(nodeId)
if gp.onLeave != nil:
gp.onLeave(nodeId)
proc suspect*(gp: GossipProtocol, nodeId: string) =
if nodeId in gp.members:
gp.members[nodeId].state = nsSuspect
if gp.onSuspect != nil:
gp.onSuspect(nodeId)
proc declareDead*(gp: GossipProtocol, nodeId: string) =
if nodeId in gp.members:
gp.members[nodeId].state = nsDead
if gp.onLeave != nil:
gp.onLeave(nodeId)
proc createGossipMessage*(gp: GossipProtocol): GossipMessage =
result = GossipMessage(
senderId: gp.self.id,
senderIncarnation: gp.self.incarnation,
nodes: @[],
)
for id, node in gp.members:
result.nodes.add((id, node.state, node.incarnation))
proc applyGossipMessage*(gp: GossipProtocol, msg: GossipMessage) =
for (nodeId, state, incarnation) in msg.nodes:
if nodeId == gp.self.id:
# Someone suspects us — increment incarnation to refute
if state == nsSuspect and incarnation >= gp.self.incarnation:
inc gp.self.incarnation
continue
if nodeId in gp.members:
let existing = gp.members[nodeId]
if incarnation > existing.incarnation:
existing.state = state
existing.incarnation = incarnation
existing.lastSeen = getMonoTime().ticks()
if state == nsDead:
gp.removeMember(nodeId)
elif incarnation == existing.incarnation and state == nsDead:
existing.state = nsDead
gp.removeMember(nodeId)
else:
# New node
if state != nsDead:
let newNode = GossipNode(
id: nodeId, host: "", port: 0,
state: state, incarnation: incarnation,
lastSeen: getMonoTime().ticks(),
)
gp.addMember(newNode)
proc selectGossipTargets*(gp: GossipProtocol): seq[GossipNode] =
var alive: seq[GossipNode] = @[]
for id, node in gp.members:
if node.state == nsAlive:
alive.add(node)
result = @[]
let count = min(gp.fanout, alive.len)
for i in 0..<count:
let idx = rand(alive.len - 1)
result.add(alive[idx])
alive.delete(idx)
proc checkHealth*(gp: GossipProtocol) =
let now = getMonoTime().ticks()
var toRemove: seq[string] = @[]
for id, node in gp.members:
let elapsed = now - node.lastSeen
if node.state == nsAlive and elapsed > gp.suspectTimeout:
node.state = nsSuspect
if gp.onSuspect != nil:
gp.onSuspect(id)
elif node.state == nsSuspect and elapsed > gp.deadTimeout:
toRemove.add(id)
for id in toRemove:
gp.declareDead(id)
proc aliveMembers*(gp: GossipProtocol): seq[GossipNode] =
result = @[]
for id, node in gp.members:
if node.state == nsAlive:
result.add(node)
proc memberCount*(gp: GossipProtocol): int = gp.members.len
proc aliveCount*(gp: GossipProtocol): int = gp.aliveMembers().len
proc memberIds*(gp: GossipProtocol): seq[string] =
result = @[]
for id in gp.members.keys:
result.add(id)
proc isMember*(gp: GossipProtocol, nodeId: string): bool =
return nodeId in gp.members
proc getMember*(gp: GossipProtocol, nodeId: string): GossipNode =
gp.members.getOrDefault(nodeId, nil)